I offer private design consultancy to commercial game studios. Most recently I have been credited with contributions to BAFTA award winning game Observation, Scottish BAFTA award winning Stories Untold, and the Channel 4 published game Party Pugs.
I led projects where we build Serious Games and gamified apps. I also contributed to reserach publications and teaching on the game design programme.
I lead the development of Serious Games as part of a large EU project (e-Bug). I managed two artists on this project and worked closely with subject experts, school teachers and pupils to design two educational Serious Games that I programmed using ActionScript / Flash for the front-end and Lotus Domino for the back-end.
I founded Paidia to help scale my freelance consultancy. At its peak, I was managing 5 sub-contractors who helped me deliver web-technology solutions for organisations who required full-stack bespoke application development. Clients included the Scottish Government, The Drum Magazine, and the University of Southern California. Technologies included Java, JavaScript, PhP, MySQL, Oracle, CSS.