Please see my CV for full details.

Employment

January 2013 - Present

Product and Technological Consultancy at Paidia Consulting

I offer private design consultancy to commercial game studios. Most recently I have been credited with contributions to BAFTA award winning game Observation, Scottish BAFTA award winning Stories Untold, and the Channel 4 published game Party Pugs.

July 2013 - February 2021

Product Management & Game Design Lecturer at Glasgow Caledonian University

I led projects where we build Serious Games and gamified apps. I also contributed to reserach publications and teaching on the game design programme.

January 2007 - January 2010

Game Developer & Researcher at City, University of London

I lead the development of Serious Games as part of a large EU project (e-Bug). I managed two artists on this project and worked closely with subject experts, school teachers and pupils to design two educational Serious Games that I programmed using ActionScript / Flash for the front-end and Lotus Domino for the back-end.

January 2003 - August 2007

Founder at Paidia Software Ltd

I founded Paidia to help scale my freelance consultancy. At its peak, I was managing 5 sub-contractors who helped me deliver web-technology solutions for organisations who required full-stack bespoke application development. Clients included the Scottish Government, The Drum Magazine, and the University of Southern California. Technologies included Java, JavaScript, PhP, MySQL, Oracle, CSS.

Want to discuss working together?